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jueves, 8 de diciembre de 2011

Miyamoto se retira... (NO SE RETIRA)

En efecto, en una entrevista que ha concedido a Wired, ha anunciado que se retira y deja su puesto en Nintendo.

Según él deja el puesto para dar paso a sangre nueva,(lo que va a hacer es dar mas prioridad a la gente nueva pero no lo va a dejar) algo muy noble y muy lógico. Miyamoto creador de sagas tan importantes como Zelda o Mario, no se va del todo, también ha dicho que se va a centrar en crear pequeños juegos, y/o formar nuevos desarrolladores.

ACTUALIZADO: Nintendo ha confirmado que por errores de traduccion del Japonés al Ingles no han quedado claras las declaraciones, Miyamoto deja su puesto actual, pero continuará en la compañia como director general de EAD.



A continuación algunas de sus declaraciones, en la entrevista original (mal traducida según Nintendo)
la conversación sin traducir con Wired: FUENTE

“Inside our office, I’ve been recently declaring, ‘I’m going to retire, I’m going to retire,’” Miyamoto said through his interpreter. “I’m not saying that I’m going to retire from game development altogether. What I mean by retiring is, retiring from my current position.”
“What I really want to do is be in the forefront of game development once again myself,” Miyamoto said. “Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.”
Miyamoto said that he’s hoping to start work on a project in 2012, and hopefully show the game off publicly within the year.
“In other words, I’m not intending to start from things that require a five-year development time,” he said.
Miyamoto, whose creations propelled Nintendo to worldwide prominence beginning with 1981′s arcade game Donkey Kong and who is generally recognized as the world’s most influential and creative game designer, said he felt comfortable stepping away from supervising the Mario and Zelda games because his staff has done such a good job with this year’s critically acclaimed entries in both series.
“I’m saying this because I have a solid reaction from the existing teams,” he said. “I was able to nurture the developers inside Nintendo who were able to create something like this or something like that,” he said, gesturing to banners in the interview room in Nintendo’s office that showed the logos of Skyward Sword and Mario 3D Land.
The reason Miyamoto keeps telling the younger developers that he’s going to retire is to send the message that he won’t always be around for them to work with.
“The reason why I’m stressing that is that unless I say that I’m retiring, I cannot nurture the young developers,” he said. “After all, if I’m there in my position as it is, then there’s always kind of a relationship. And the young guys are always kind of in a situation where they have to listen to my ideas. But I need some people who are growing up much more than today.”
As for himself, Miyamoto seemed eager to get to work on his new ideas with a smaller, younger staff.
“Anyway, I’m interested in doing a variety of many other things,” he said with his usual cryptic smile.


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